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Mortal empires campaign guide
Mortal empires campaign guide












mortal empires campaign guide

Take note though that once a Dynasty has been researched, the time is will take to research your next Dynasty will be greatly increased. Make use of the Canopic Jars you have been earning in the campaign to unlock this more powerful commander for your new army. Having discovered one of the six major Nehekharan dynasties, you will be awarded with a new army slot, standard Tomb King Lords can be recruited straight away like any other faction, but a more powerful Lord, of the dynasty you have just researched can be recruited instead, by researching the top slot of that dynasty. To do this they will spend time looking into their past, to discover long lost dynasties, their army traditions, and former Kings. Tomb Kings have a limitation with the number of armies that they can field at one time, and must awaken more Tomb Kings to command further armies. TIP: You may find it more advantageous to disband wounded units without much experience and recruit a fresh unit of the same type within a couple of turns, rather than waiting for the wounded unit to replenish itself which can often take much longer. Your armies will be unaffected, but you may find that you have now exceeded the current units capacity. Now if you should lose a settlement containing these buildings, your capacity for that unit will be reduced. The more of these buildings you have the larger your capacity will become. To recruit higher level unit’s and increase the capacity, you’ll need to construct specific buildings to unlock the unit and grant you an initial capacity. To begin Tomb kings can recruit two limitless units, Skeleton warriors, and spearmen. There are restrictions to the amount of higher level units that you can recruit. Tomb Kings have a unique recruitment process, raising legions of the dead takes a lot of power, but it is free. Take the time at the start of each campaign to see where the books are and what each book offers, as the effects they carry are randomized at the start of each campaign and each Tomb Kings Legendary Lord will have books in different parts of the world to collect. Each book offers a different bonus when they’re collected, from increasing unit capacity, to bonuses to trade and income. In either campaign (Eye of the Vortex or Mortal Empires) 8 of the 9 books can be collected, with one being already held by Arkhan the Black which cant be taken from him. Make use of this time to watch where they patrol and bolster up your forces, as they’ll likely prove a tough fight with experience troops in their ranks. TIP: Rogue Armies carrying the Books of Nagash wont declare war on you. All of them must be defeated or conquered to take possession of the book. The books are in the possession of other factions, some held within settlements and some held by Rogue Armies. They’ve become scattered throughout the world, and are sought by the Tomb Kings to claim control of the Black Pyramid of Nagash, part of the victory conditions in the Eye of the Vortex campaign. The books of Nagash are powerful tomes containing the secret spells of Nagash, the first necromancer. The Tomb kings have risen, and are set to restore the ancient Kingdom of Nehekhara which has been decaying for centuries, carved up by foreign invaders, and now plunged into war once again as each Tomb King to fight for dominance.














Mortal empires campaign guide